The
Despite having longer ramp-up times compared to
To succeed as a
You’ll provide boon removal through a various range of options, especially by utilising
The
If necessary the build can bring its own
This build profits from sigils like
- Berserker
- Assassin
- Assassin
- Assassin
- Assassin
- Assassin
Weapons Choices
Always use Greatsword in combat.
Off-hand
While Sword off=hand is your highest damage weapon choice, both Shield and Focus can be used situationally. It is recommended to run focus in trash heavy T4s as standard.
Shield:
-
Echo of Memory and its flip skillDeja Vu can be used for blocks. -
Tides of Time can provide an additional 8 groupMight
Focus:
-
Temporal Curtain is a 5 target pull -
Phantasmal Warden mitigates projectiles
Situational Traits
IllusionsYou can go play Illusions over Domination when you’re facing
Traits for Skips
While we don’t recommend leaving your party during boss fights, when dealing with sections of trash mobs,
-
Temporal Enchanter - This will let you provideSuperspeed to yourself and your party. -
Prismatic Understanding - This will increase the duration ofStealth gained from skills such asMass Invisibility andVeil . - Utilize Mirage for skips when moving across large distances or you need leaps!
Elusive Mind ,Jaunt andMirage Thrust along with the typical Mesmer toolset makes it really good for mobility and skips.
Defiance Bar Damage
| | 600 damage |
| | 100-550 damage |
| | 300 damage |
| | 100-400 damage |
| | 200 damage |
| | 150 damage |
| | 100-200 damage |
| | 250 damage |
| | 150 damage |
| | 300 damage |
| | 150 damage per cast |
| 50 damage per second |
Situational Skills
| | Deals 300 break bar damage, your first choice if you require extra CC |
| | Boon removal used to strip |
| | Can be taken for extra CC with a short cooldown, mainly useful on MAMA. |
| | Your most damaging Elite Skill option, however isn’t as strong as |
| | Can be used as a source of group |
| | Your final utility skill choice if no other utility is required. |
| | Group condi cleanse. |
| | Can be used on fights such as Artsariiv to reflect Taw Shot, or Dark Ai to reflect Focused Wrath. Also useful to handle projectile spam in some T4 fractals. |
| | For precasting |
| Skips | |
|---|---|
| | For skipping sections of the fractal for your party. |
| | 1200 range blink, use it for skips! |
| | For stealthing your party for skips, can be combined with |
| | 600 range leap, can be cancelled mid-air for slightly more range. |
| | 450 range blink, 3 charges. |
| | 1200-2400(1500 activation) range targeted teleport. This skill is tricky because of its random nature but allows for some skips. |
Skill priority
To play
If you lose yourself in the rotation follow this priority list:
-
On Greatsword,
Phantasmal Berserker is your strongest skill and should be used of cooldown to be able to get three usages before swapping (utilisingSignet of the Ether ). -
On Sword,
Phantasmal Swordsman follows the same principle. -
You want to use your utility skills in the following priority:
-
Gravity Well (when no CC is required) -
Phantasmal Disenchanter /Well of Senility if taken and not required for their utility!
-
You should use a charge of
Mantra of Pain off cooldown and, the final charge should be used at the end of phases in fights with periods of downtime long enough for the skill to recharge. -
Ideally,
Mirror Blade can be used three times andMind Stab twice. On Dagger/Sword you basically prioritise the same wayUnstable Bladestorm twice as well andBladecall three times. -
If close to phasing, remember that your direct damage skills hit quicker than Wells and Phantasms, so therefore should be prioritised.
Shatters
Even though casting Phantasms already covers a large portion of the necessary Alacrity uptime, shatters take an important part as well thanks to
Most fractal encounters include downtimes in between their phases, which means that you would want to make use of as many Clones as possible, to build up spare uptime.
Make sure to cast
As long as that requirement is matched, you can freely use any spare Clones on
Continuum Split
Your goal should be to cast as many high priority skills during that time window, to be able to cast them twice as often as usual.
Since your Shatters will get rewound as well, you can shatter all of them for additional Alacrity.
Information
Golem rotations out of the raid builds are generally suboptimal in fractals due to
It’s important to note that Phantasms do not benefit from most modifiers unless it is stated to be the case.
They do, however, benefit from
Opener
Example with
-
Mantra of Pain would usually be your dps choice if there is no need forPhantasmal Disenchanter orWell of Senility -
Start on Dagger/Sword
-
Precast finished
-
Phantasmal Disenchanter onMistlock Instability: No Pain, No Gain days without a defiance bar - or
Signet of Humility +Time Sink if the boss has a defiance bar (strips NPNG as well)
-
-
Bladecall -> Weapon Swap -
Mirror Blade -
Illusionary Wave if the boss has a defiance bar
-
-
Well of Calamity (Continuum Split )-
Phantasmal Berserker (Split Second ) + remaining shatters
-
Weapon Swap
-
remaining stacks of
Mantra of Pain
Rotation Adjustments
The opener takes around 15s and
Now it is up to you to figure out how many usages you can get at a certain fractal encounter and which phases would even be long enough to recommend using it.
Often times you won’t even have access to all the skills that got used in the opener above, or maybe you still gonna have cooldown on your Weapon-Swap.
Based on that, another approach could be to by-pass phases with low resources by duplicating the few options you have.
Otherwise double-casting Wells only makes sense at 9s+. Therefore you could also precast them, skipping their cast times during the actual phase, while still taking advantage of most of the pulsing/final damage.